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Program 2025

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    Beskrivning av samhällsfrågan

    Games have both a huge environmental footprint and the potential for positive impact and sparking change. How can Swedish game makers and academia, together with civic society organizations, take a leadning position in crafting best practrices and policy for games and sustainability?

    Utökad information om evenemanget

    This panel discussion with representatives from the Climate Special Interest Group of the International Game Developers Association, a Swedish game designers, and resaerchers in IT and Game Design, a well as civic society actors will first explain what we need to do to make games sustainable from the perspectives of the participants. We want to discuss what a meaningful sustainability goal beyond greenwashing is, how we could reach it, and what we as researchers and developers could do to promote the creation of relevant and well-informed policy. The panel will close by presenting a starting point for best practices and policy recommendations towards Sweden and the EU as well as actionable next steps to make European sustainable games a reality.

    Medverkande

    Patrick Prax, Associate Professor, Uppsala Universitet

    Hugo Bille , Game Designer, IGDA Climate SIG

    Ossian Nordgren, PhD Candidate, Uppsala Universitet

    Maria Wagner, Managing Director, Sustainable Games Alliance

    Greger Eneqvist, Vice chair of the technical board in Region Gotland, S

    Evenemangsinformation

    Evenemangstyp: Debatt/panelsamtal

    Evenemangs-ID: 696

    Språk: Svenska och Engelska

    Förtäring: Nej

    Arrangörsuppgifter

    Kontaktperson: Patrick Prax, Associate Professor, Uppsala University

    Senast uppdaterad: Måndag 23 juni 2025

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