Sustainable Games in Europe – From Research and Industry to Policy
Rullstolsanpassat
Handikappanpassad WC
Karta
Se evenemangets plats på kartan
Beskrivning av samhällsfrågan
Games have both a huge environmental footprint and the potential for positive impact and sparking change. Now that Trans- Atlantic relations are breaking, how can the EU, with the help of Swedish game makers and academia, take a leadning position in games and sustainability?
Utökad information om evenemanget
This panel discussion with representatives from the Climate Special Interest Group of the International Game Developers Association, a Swedish game designers, and resaerchers in IT and Game Design, a well as civic society actors will first explain what we need to do to make games sustainable from the perspectives of the participants. We want to discuss what a meaningful sustainability goal beyond greenwashing is, how we could reach it, and what we as researchers and developers could do to promote the creation of relevant and well-informed policy. The panel will close by presenting a starting point for policy recommendations towards Sweden and the EU as well as actionable next steps to make sustainable games in the EU a reality.
Medverkande
Patrick Prax, Associate Professor, Uppsala Universitet
Hugo Bille , Game Designer, IGDA Climate SIG
Evenemangsinformation
Evenemangstyp: Debatt/panelsamtal
Evenemangs-ID: 696
Språk: Svenska och Engelska
Förtäring: Nej
Arrangörsuppgifter
Kontaktperson: Patrick Prax, Associate Professor, Uppsala University
Senast uppdaterad: Måndag 24 mars 2025