Sustainable Games in Europe – From Research and Industry to Policy
Rullstolsanpassat
Handikappanpassad WC
Miljödiplomerat
Karta
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Beskrivning av samhällsfrågan
Games have both a huge environmental footprint and the potential for positive impact and sparking change. How can Swedish game makers and academia, together with civic society organizations, take a leadning position in crafting best practrices and policy for games and sustainability?
Utökad information om evenemanget
This panel discussion with representatives from the Climate Special Interest Group of the International Game Developers Association, a Swedish game designers, and resaerchers in IT and Game Design, a well as civic society actors will first explain what we need to do to make games sustainable from the perspectives of the participants. We want to discuss what a meaningful sustainability goal beyond greenwashing is, how we could reach it, and what we as researchers and developers could do to promote the creation of relevant and well-informed policy. The panel will close by presenting a starting point for best practices and policy recommendations towards Sweden and the EU as well as actionable next steps to make European sustainable games a reality.
Medverkande
Patrick Prax, Associate Professor, Uppsala Universitet
Hugo Bille , Game Designer, IGDA Climate SIG
Ossian Nordgren, PhD Candidate, Uppsala Universitet
Maria Wagner, Managing Director, Sustainable Games Alliance
Evenemangsinformation
Evenemangstyp: Debatt/panelsamtal
Evenemangs-ID: 696
Språk: Svenska och Engelska
Förtäring: Nej
Arrangörsuppgifter
Kontaktperson: Patrick Prax, Associate Professor, Uppsala University
Senast uppdaterad: Onsdag 4 juni 2025